Devil May Cry contains many similarities reminiscent to Resident Evil because it was intended to be part four in the sequel, but midway through production someone suggested refashioning it into a whole new game instead. The camera has many of the same characteristics that Resident Evil has such as a static positioning that requires the constant adjustment of the analog stick causing a disorienting feeling for the player; however the camera is positioned farther back giving the player an ample view of what is going on all around the character. The castle and the grounds surrounding the castle where the game takes place are also redolent of the Resident Evil games, although altered the basic feel screams reproduction.
The hero of the game is named Dante, he is a half-hhuman, half-demon private investigator of the super natural who works out of a place called Devil May Cry. Dante is the son of Sparda who was a legendary dark knight that also fought against evil. He carries his father?s sword and one day hopes to avenge the death of his mother and his brother. At the start of the game he meets a woman named Trish who also exhibits superhuman abilities, she asks him to come with her to Mallet Island because something unnatural is going on there. Dante agrees to go, rather grudgingly though, after all he just met her.
Mallet Island is the gateway to the Netherworld, this is where the fun begins. Dante and Trish must scale the walls to reach the entrance of the castle, Trish disappears from Dante?s site and he is now left to his own devises. Once he has entered the castle he finds that all of the doors are locked and he must find a certain number of red orbs in order to gain access to the rest of the castle.
The ultimate evil behind everything is Mundus, the emperor of darkness. Mundus wishes to take over the word and unleash hell upon it. Mundus was once vanquished more than two thousand years ago by Sparda, but now he returns as evil as ever before. Dante has taken over his f
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